Case Study: Server Expiration Error for Pre-Alpha Game Release

game-postToday we’ve got a pretty cool case study that comes to us from a game development studio!

We love to see Exceptionless being used by companies with interesting projects and development pipelines, and what’s more interesting than gaming, multi-server, and multi-player environments?

These guys also gave us some good feedback, which we’ll address.

Check it out! (more…)

Upcoming Exceptionless Version 2.0 Overview & Review

Many of you guys have been following along in previous posts as we went through the details of the new features and enhancements coming with the next version of Exceptionless, V2.0.

To make things easier for everyone, we thought we’d do an overview post as well, so all the new features can be found in one location and people can click to read more on the specific ones they are interested in. (more…)

New Price Plans for Medium to Large Teams/Projects

We’ve had quite a few requests for pricing plans that support users, retention, and errors somewhere between our old medium and enterprise plans, so we crunched the numbers and came up with new large and extra large plans that find a happy medium.

Both plans include more users, more retention, and more errors. Check out the details on each┬ápackage below or view the Pricing Page for a quick summary. (more…)