March was a productive month! We got tons done, and we’re here to share everything with you so you’re up to date and can hold us accountable if you notice any bugs in the changes.
Let’s get to it! (more…)
We’ve made it super easy to get up and running, as you’ll see below. Take a look and let us know what you think!
Report & Log Errors & Events in 1:37
One of the most requested features from the beginning of Exceptionless 1.0 was a filtering and searching system. When we started developing Exceptionless 2.0, we knew it was one of the major features we wanted to include.
We couldn’t just throw in a string search and hope for the best. We had to build it in a way that let users perform basic and advanced filtering, easily, with fast and streamlined results.
Enter Exceptionless filtering and searching. You can filter by organization, project, multiple time frame selectors, and specific event variables (with modifiers).
Watch the video below for a quick test drive, and read further down the page for more details and links! (more…)
If you’ve used Exceptionless, chances are a search or filter system would have helped you out more than once. We know, and we agree! That’s why we’ve made it a priority with Exceptionless 2.0, which is coming very soon.
To expand on our previous “Exceptionless 2.0 User Interface FIRST LOOK” article, we want to give everyone a little bit more of a look at the filtering system. This demo isn’t anything super fancy, but it gives you a good idea of how easy and fast it will be to filter and search through your event data.
As always, we are looking for feedback on the platform as we continue to draw nearer to launch, so feel free to leave us a comment or contact us and let us know what you think. We hope you like it! (more…)
We can prove it! Exceptionless 2.0 is real, and we’ve got evidence!
We’ve been wanting to give everyone a sneak peak for a long time, and today we are excited to finally be able to. Watch the video above to see a high level overview of the new UI and features.
There are still quite a few small things to take care of before we release it, but we are happy to say that we are around the 85% mark as far as being finished. Once we get closer, we will be putting up a live demo/preview site for everyone to play with and give feedback on.
Please don’t hesitate to give us any feedback you may have after watching the video or reading the transcript below. We want to hear it!