The new system will allow users to search by tags, date range, keywords, error type, and more, all while providing full statistics at the same time. This, specifically, has been our most requested feature, and we're glad to finally be able to say it's coming soon!
Elasticsearch removes the need for us to do stats incrementing for every type of view that we want to show. This simplifies the system, further increases performance, and improves throughput for the event collector.
Search has been a long time coming for Exceptionless, and we're super excited to be able to provide a robust, thorough, scaleable solution that will cover 99.99% of possible use cases. Hang in there - we're coding it in as fast as we can!
This user is working on a pre-alpha game that is, at the time of the feedback, only available to the in-house team. The game environment requires multiple servers that are deployed via script. When an old version of a server comes down and a new one is deployed, there is cleanup that must happen, etc.
"I like your product! I've previously written an exception-reporting system that did the same type of thing as Exceptionless but used a mail-server as the exception repository. Since that system was something I had to leave behind at my last company, I wanted to find a solution for my current company, and after comparing alternatives liked what your team had built, so that's what we're using now."
Because the game had such limited players, servers, and testing, it's tough to catch all the little bugs. Fortunately, Exceptionless was able to catch a potentially huge bug that would cause old versions of the servers that were still running to crash because of files being deleted by the new server development clean up scripts.
"If an old version was still running it would crash because its data-files got deleted. Since we're still in development mode there aren't enough people playing on our game servers to notice this exception - but we would have when going into alpha or beta test! Fortunately Exceptionless did notice and report this problem."
We think that's pretty awesome, and not just because we're huge nerds!
"We'd like a feature that allows our developers to claim ownership of bugs so that they're not seen by others in the Dashboard view by default."
With multiple developers on multiple projects, bugs can stack up and things can get messy. John doesn't need to see Billy's bugs from project A when he's working on his own bugs for project B.
We definitely agree here and understand, but there is a fine line between us being an error reporting service and getting into bug tracking type features. We had a previous product that tried to do too much and turned people off so we really wanted to try and keep Exceptionless simple. That being said, we want to make Exceptionless integrate with other apps much more in the future and make it really easy to create new integrations. We're working on this now with Exceptionless 2.0, coming soon!
"One other thing that was painful for me personally: we run multiple services of the same type on a single server (e.g. multiple instances of "game-server.exe"). In order to ensure that each server has its own queue folder and logfile, I had to write a chunk of custom code."
Again, we totally agree! The client in Exceptionless 2.0 will be MUCH simpler and will make things much easier. You will be able to easily use in-memory storage and be able to plug in different storage implementations.
If you're a current user, we'd love to hear how you've used Exceptionless to cut down on bugs and build better apps. If you've got any criticisms or feature feedback/requests, keep those coming as well - they help us improve!
Many of you guys have been following along in previous posts as we went through the details of the new features and enhancements coming with the next version of Exceptionless, V2.0.
To make things easier for everyone, we thought we'd do an overview post as well, so all the new features can be found in one location and people can click to read more on the specific ones they are interested in.
Many users have asked for ways to use Exceptionless to report additional types of events, rather than just errors. With version 2.0, we are moving to an event based system that will accommodate such requests.
The new pluggable system will allow customization and translation throughout the Exceptionless platform, including integration with third-party services and more. Read on for more details and source code about event parsing, the event pipeline, and formatting.
The Exceptionless client has been completely rewritten to be highly simplified and extensible, work with Mono and Project K, include additional platform specific clients, and much more. Take a look at an extended event data usage example at the link below.
In an effort to improve scalability, allow for new functionality to easily be added to Exceptionless, make the system less coupled, process things more efficiently, go fully Async, and further support Azure, we’ve been working hard on a new message bus and queueing system.
A lot of time has been spent on enhancing the job system behind Exceptionless. From the ability to run jobs standalone, making testing easier, to more ways to run jobs and the ability to auto-scale jobs based on resource constraints, lots of great changes are coming!
If you've taken a look at the upcoming features and have any comments, please let us know! We're working on everything as fast and hard as we can, and will hopefully have an ETA to have everything finished soon.
We've had quite a few requests for pricing plans that support users, retention, and errors somewhere between our old medium and enterprise plans, so we crunched the numbers and came up with new large and extra large plans that find a happy medium.
Both plans include more users, more retention, and more errors. Check out the details on each package below or view the Pricing Page for a quick summary.
The extra large plan was created to bridge the gap between large and enterprise by quadrupling the number of errors per month to 1,000,000. You still get unlimited projects and users, as well as 180 days of retention and premium features.
For those businesses and enterprise-level teams that have several large projects and need to handle huge numbers of errors, the Enterprise plan offers everything that the Extra Large plan offers, with 3,000,000 errors per month.
Summer means vacations and pool time, but we haven't stopped working on Exceptionless 2.0. Things are coming along nicely, and today we're here to talk about the job system and the code being written to enhance it.
After you read this article, check out the previous V2.0 feature and detail articles, if you haven't already. Good stuff in there!
Jobs can easily be run standalone now, which makes it much easier to test the system. You won't have to worry about your application pool shutting down prematurely and killing your job half way through it's long-running work item.
We've thrown out a lot of information about Exceptionless 2.0 and all the new features, enhancements, and tweaks that it's going to get. We'd love to hear from some of the regulars out there and see if we've missed anything obvious. Check out the links to the other articles at the top of the page and let us know. Thanks!
In an effort to improve scalability, allow for new functionality to easily be added to Exceptionless, make the system less coupled, process things more efficiently, go fully Async, and further support Azure, we've been working hard on a new message bus and queueing system.
Lets take a look at a few of the details surrounding these new systems we're building for Exceptionless 2.0. Take a look and let us know what you think. If you've got questions or comments, we'd love to hear them!
The new queueing system allows us to enqueue expensive tasks that can be handled at a later time. This lets us greatly reduce the processing and latency times of the api.
We stream event data that is posted to the event controller directly into the queue without taking the IO or Memory hit of processing it. This means that we can process more errors, faster, with less resources.
The system also supports retrying and discarding of data.
We queue emails that need to be sent, as well as user defined webhooks that need to be called with data. Email servers on the sending and receiving can go offline or error out while sending, but by queuing the notification emails we can ensure you always get them by re-sending in the future, after a failure occurs. In the event that we can't send you an email after a few retries, we can discard the notification.
As Exceptionless 2.0 continues to become a reality, we thought we would give everyone a little taste of what you will be able to do with the new, rewritten client. Continue reading for a glimpse at the primary features, along with a complete usage example for adding extra data to events.
After you check it out, let us know if you have questions or suggestions. We're listening!
In the last Exceptionless 2.0 article, we announced the upcoming simplified API. Today, we want to introduce another major piece of V2.0 - the pluggable system.
Plugins will allow customization and translation throughout the Exceptionless platform, including integration with third-party services and more. Read on for more details about pluggable details such as event parsing, event pipeline, and formatting.
We're anxious to get Exceptionless 2.0 wrapped up, but we do not have an ETA currently. We are working hard and making good progress, so keep an eye out for more sneak peeks, feature announcements, and progress reports!
As always, please let us know if you have any feedback or questions.
Since going open source, we've wanted to simplify the API and make it easier to work with.
We're taking the time to do it now, and it's going to be awesome!
Exceptionless 2.0, coming soon, will have a new, manageable API with tons of great documentation and examples. Take a look at the preliminary documentation at the below link, and make sure to give us any feedback you might have.
Event POSTs take the raw data and use a plugin system to interpret that data and translate them into events.
This allows us to take literally any data and turn it into events in the system.
The POST data is captured as a raw bytes and added immediately added to a queue for processing.
Plugins can easily be created to support new data formats like system logs.
This simplified API will make creating libraries for other platforms dead simple.
The API lives in a separate project and can be hosted on high-performance systems like the new Helios IIS host.
Makes it easy for us to migrate the UI to a SPA app.
Now uses OAuth 2.0 in addition to supporting API tokens.
Highly consistent REST API modeled after GitHub and Stripe.
It's so simple you can just use CURL as a client.
We hope you're as excited as we are to have this new, improved, more complete, and more usable documentation. Stay tuned for more details on the upcoming Exceptionless 2.0, and don't forget to leave a comment letting us know what you think.
While we're on the march to Exceptionless 2.0, we're still making updates and fixing bugs on version 1. Today, we'd like to announce that Exceptionless 1.5 has been released, which includes several server changes and bug fixes, as well as major client code base optimization.
Please update your client to version 1.5 and take a look at the other changes and bug fixes, below. We've done quite a bit of work to notifications, added throttling to improve coverage on small and free plans, and improved performance in a few places.
Added throttling to accounts that are over their usage limits. If an account is sending a high number of errors, the errors will be throttled on an hourly basis so that the entire plan limit won’t be used up immediately. This allows for a distributed sampling of the errors instead of only capturing everything in a short period of time.
Added a site notification that shows you when error submissions are being throttled or if you are over your monthly plan limits.
Removed total count from most recent errors list as it was a very expensive to calculate while providing little value.
Fixed a bug with notifications that could cause some users to get spammed. Now notifications only send a maximum of 10 notifications per project every 30 minutes.
Greatly simplified the authentication logic for the web api pipeline.
Added the ability to print all content on the error occurrence page.
The pager will no longer scroll to the top of the current list when changing pages.
Updated the paged lists to only refresh the list data via push notifications when you are on the first page.
The list data will only be updated in real time if the data matches the current filter criteria.
Fixed a bug where the loading indicators would appear on the suspended and manage organization pages.
Fixed a bug where the save button on the manage organization page would have improper styling.
Fixed a bug where a HttpAntiForgeryException could be thrown when accessing the website.
Fixed a bug where a ArgumentException would be thrown if multiple model validation errors occurred on a single page.
Fixed a bug where a NullReferenceException could be thrown when signing up.
Added some additional checks to try and resolve the user profile when an invited user signs up.
Fixed a bug where an updated organization notification could be sent before the user was authorized to access the organization.
Fixed a bug where empty OS Name and Version values were being shown in the errors environment section even if they didn't exist. This could happen if the client was reporting from an azure website instance.
Changed billing plans to use per month error limits.
Fixed a bug where the BillingManager could throw a NullReferenceException for a newly added organization. This could happen because the primary node had not replicated the content to the secondary nodes or the data wasn't cached on creation.
Updated various MongoDB collections to not persist empty array fields.
Fixed a bug where some cache entries were not automatically expiring.